Quick Answer
When a spirit idles in battle, first check whether it exceeds your current obedience limit. The official launch update says spirits up to ten levels over that limit can be captured by overworld throws. These spirits have a 40% chance to idle in battle, but the launch version no longer makes them flee because of this level gap.
The reliable solution is to raise your own magic level or temporarily use a spirit inside the obedience range. Keep a rare over-level spirit in your box and invest heavily only after your level catches up.
What the 40% Chance Means
Forty percent is a probability, not a fixed four actions out of every ten. A spirit may behave normally for several turns or idle at the worst moment. This can be acceptable in low-risk exploration, but bosses and limited challenges are better handled by a stable team.
Before Capturing an Over-Level Spirit
The official notice only confirms overworld throws for spirits within ten levels above the obedience limit. If the gap is larger, follow the current in-game capture prompt instead of relying on an old guide. Check the Spirit Index and Skill Library before spending a rare capture item.
How to Raise Magic Level
The official launch notes list main quests, open battles, and battle tutorials as improved sources of magic experience. Follow the main story, complete available Magic Handbook lessons, register new spirits, and use open battles when progress slows. The first-day guide gives a practical order.
Food and Affection Are Not the Primary Fix
Some community articles explain disobedience through hunger, fatigue, or affection. The official launch explanation centers on obedience and player magic level, so check the level gap before spending items or repeating interactions.
Sources
Compiled on August 14, 2026. Current in-game prompts take priority after future updates.